The inspiration:
The stats:
- Level 1 Obstacle
- Spilled fruit basket
- Hazard
- XP 100
- A filled basket is beautiful and delicious, a spilled basket can bring any adventurer down.
- Hazard A fruit basket is toppled over and the fruit spills out creating a hazard.
- Perception
- DC 10: The character perceives that, indeed,this is an overturned basket of fruit and that it could be dangerous.
- Nature
- DC 10: The character realizes that fruit can be used to create a hazard.
- Trigger
- The basket may be spilled by an adjacent character with a successful Strength check vs. DC 10.
- Attack
- standard•Close blast 1
- Attack: + 4 vs. Reflex, +6 is the character is running
- Hit: The character is prone.
- Aftereffect: The effect remains until the fruit are removed. A fruit can be picked up as a move action, and thrown as a standard action (Dexerity vs. Reflex, 1 point of damage, on a critical success the target becomes unconscious and prone (save ends both.)
- Countermeasure
- A character who is slowed, moving at half speed, or treats the affected area as difficult terrain.
- Countermeasure
- A character can spend three actions of any type clearing the fruit.
- Countermeasure
- At the DMs discretions, affects that produce heavy wind or otherwise force movement can clear the fruit from the affected area.
- Created with DungeonMastering.com's DM Tools
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